rIt 0.1:																				(DONE?)
|- Tiled back-buffer copy (DIRECT,TILE_FIXED,TILE_DYNAMIC,LAYERED_TILING)
	|- Experimental multi-threading
	|- Experimental Tiling/Layers														(DONE?)
	|- Image one-copy (skip back-buffer/DIRECT)
	\- Render list integration (and RIT_EXT_BLACKHOLE_RENDERING)
|- EnvCapabilities API
	|- renderIt Capabilities															(DONE)
	|- AV Capabilities																	(DONE)
	|- Canvas Capabilities																(DONE)
	|- RT Capabilites (Runtime)															(1%)
|- Buffer control (SINGLE, DOUBLE, TRIPLE)
|- Better integration with Skija and/or OpenGL											(1%)
|- Enhanced Render & Draw Culling
|- Experimental OpenGL renderer
|- Unified backends using rit_invoke(long, Object[]):Object and caching					(CANCELLED)
|- ritFont and ritImage implementation for unified and optimized images/fonts.			(16%)
|- Proper AA/VSync control.
	|- syncLayer(), syncVideo(), syncTimings()
	|- AOS (Ahead-of-Sync)
|- Multiple render output support -> IMAGE,AWT_WINDOW,SWING_WINDOW,SWING_PANEL,AWT_PANEL,SWING_FULLSCREEN	(12%)
|- Fullscreen support.																	(10%)
	|- Multi-screen support.
|- Input and Keyboard Events															(10%)
|- ritUI API (experimental)
	|- Text
	|- Loaders
	|- Buttons
	|- Fields
	|- Images
	|- Lazy Image Loading
	|- Theming
		|- CSS 1.0 Support (with lower case object support)
		|- Animations
	|- nAVPlayer (requires nAV 0.1.0 or newer)
		|- IVideoSurface 2.0 support
			|- Support video layers
	|- UIScaler
|- ritDebug API (experimental)															(10%)
	|- Render Timings																	(20%)
	|- Draw Call Count
	|- Rendering Info (Backend, Tiling, Buffers, Objects)
|- Move away from Swing/AWT dependency, use own wrappers								(1%)